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Posted By : kalligula01 | Date : 18-05-2013, 09:04 | Comments : 15
Gand Slam 2013 Vol. 2 (2013)

Gand Slam 2013 Vol. 2 (2013)
Tracks: 22+27 | Year: 2013 |Quality: MP3 | VBR | Size: 279 Mb
Genre: Club, Dance, House
Posted By : bestsoft84 | Date : 14-10-2013, 02:28 | Comments : 0
The Foundry Mari v2.5v1 (Mac OSX)

The Foundry Mari v2.5v1 (Mac OSX) | 227.48 MB

MARI is the most fluid and natural way to paint in 3D. It makes life simple for artists by allowing them to paint directly onto 3D models with more time for painting and less time managing technical issues.
Posted By : Latest | Date : 30-11-2013, 12:13 | Comments : 0
The Foundry Mari 2.5v2 Win/Linux/Mac

The Foundry Mari 2.5v2 Win/Linux/Mac | 195/250/230 MB

MARI is the most fluid and natural way to paint in 3D. It makes life simple for artists by allowing them to paint directly onto 3D models with more time for painting and less time managing technical issues.
Posted By : Latest | Date : 18-01-2014, 10:26 | Comments : 0
Digital-Tutors - Your First Day in MARI

Digital Tutors - Your First Day in MARI
Duration 3h 18m Level Intermediate Project Files Included


To get started we’ll first learn how to create a MARI project to work in and how to equip it with things we’ll need like channels and shaders. From here we’ll learn how to target geometry by selecting it and how we can begin using the Paint Brush to paint a diffuse color map for an asset.
Posted By : sufflin | Date : 8-10-2011, 01:16 | Comments : 13
Digital Tutors - New Features in MARI 1.3
Digital Tutors - New Features in MARI 1.3
English | VP6F 1280x720 | MP3 96 kbps | 485 MB
Genre: eLearning

In this series of lessons we will take a look at some of the powerful new features available in MARI 1.3.

In the new updates to MARI, there are a number of workflow-enhancing tools, features, and interface updates that have been added. We'll start by looking at some of the small changes and additions to the interface, including a new channel pop-up, changes to the visibility toggle, and the ability to bake paint directly into a new channel. We'll talk about the addition of PTEX to the MARI workflow, enabling us to paint textures without the need for UVS. We'll also talk about the new shader modules. We'll cover the displacement preview module. We'll talk about displaying models as reflective surfaces with the environment sphere module. We'll also talk about the new ability to use seamless, tile-able textures in our workflow with the tiled and masked tiled shader modules. Finally, we'll cover the high-pass filter and check out the new bridge between MARI and NUKE.
Posted By : golemsonbi | Date : 2-04-2012, 14:22 | Comments : 15

http://i.imm.io/kPXK.jpeg
Digital-Tutors � Creature Texturing in MARI
FLV | VP6 1280?720 16:9 15fps ~ 700kbps | MPEG Audio Layer 3 44100Hz mono 1 channel 96Kbps | 1.5GB
Genre: eLearning | Language: English

Creating highly detailed textures for our characters can often be a difficult task. MARI gives us a lot of flexibility in creating those textures and allows us to break down our models into a large number of high resolution textures that we can paint on simultaneously. In this series of lessons we will go through the process of using MARI to create textures for high resolution creatures. We will begin by setting up our MARI project, with our geometry and texture channels, and setting up the workspace.
Posted By : viethanh | Date : 13-11-2011, 02:34 | Comments : 7
Digital Tutors - Texture Projection Techniques in Mari

Digital Tutors - Texture Projection Techniques in Mari
English | VP6F 782x646 | MP3 96 kbps | 1.22 GB
Genre: Video training

In this series of lessons, we will be exploring many of the tools and features of MARI that will allow you to texture your models faster and with more precision.
Posted By : Latest | Date : 4-02-2014, 22:29 | Comments : 0
Digital Tutors - Creature Texturing in MARI

Digital Tutors - Creature Texturing in MARI
Duration 3h 8m Level Intermediate Project Files Included | 2.3 GB

When tasked with creating textures for a creature one of the first things you should do is examine the various surfaces that the creature has. Are they flabby skin? Maybe they are rough and plate- like.
Posted By : Latest | Date : 19-11-2013, 00:16 | Comments : 0
Digital Tutors - Painting Textures for Terrain in MARI

Digital Tutors - Painting Textures for Terrain in MARI
Duration 1h 52m Level Intermediate Project Files Included 15FPS MP4

To get started, we will learn how to bring in our two pieces of geometry and setup our MARI project. Next we will dive right into the Tri Planar Projection procedural layer inside MARI and learn how we can use it to lay down a foundation of tiled rock texture for our terrain. From here we will begin to add various other layers of detail to our color map including a sandy beach, grass and vegetation as well as snowcaps for our mountains. We will also learn how we can use masks and mask stacks to make our tiled procedurals feel a little more natural as they flow together. Throughout this course, we will being using a workflow that applies a photographic base where we can through the use of MARI’s procedural layers but we will also be doing a good deal of painting. To wrap this course up, we will learn how we can use an adjustment stack to apply multiple adjustment layers, each to specific areas of a single procedural layer to give our vegetation a bit more variation in color. After completing this course, you will have a good idea how MARI can be used to texture terrain for both games or film.
Posted By : Latest | Date : 10-12-2013, 00:06 | Comments : 0
Digital Tutors - Texturing Game Characters in MARI

Digital Tutors - Texturing Game Characters in MARI
Duration 3h 58m Level Intermediate Project Files Included l 2.73 GB

When texturing game assets, often times there are several challenges to overcome and variables to consider. In this tutorial, we will talk about some of these as we walk through texturing a character for the current generation of game consoles.
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