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Posted By : Latest | Date : 20-01-2014, 19:51 | Comments : 0
3DBuzz - 3ds Max 101

3DBuzz - 3ds Max 101
Duration 8+ hrs MP4 | 2.35 GB


Throughout this live class, students will be introduced to 3ds Max from the standpoint of the beginner by following techniques Mark Gerhard used to create the cut-scene of a train wreck for an Iphone game called “The Adventures of Marshal Marshmallow” . He will use the steam engine as an example for modeling, and teach the techniques used for the explosions and various effects in the scene. The focus of the class is an understanding how to use and navigate this power program and get you started on your way to your own 3D creations!
Posted By : Latest | Date : 6-02-2014, 12:46 | Comments : 0
3DBuzz - Maya Dynamics

3DBuzz - Maya Dynamics
English | .mp4 | AVC 1800kbps 1280x720 15fps | AAC stereo 64kbps | 2.7 GB
Genre : eLearning

3D Buzz is excited to announce the Maya Dynamics live class! This class continues right where we left off in Maya 101 and is the ideal next step for those who either participated in 101 or already possess a basic understanding of Maya. This class will demonstrate the creation of many different projects from the ground up - but with a focus on camera systems rigid bodies soft bodies nCloth particles and fluids.
Posted By : Latest | Date : 19-01-2014, 10:53 | Comments : 0
3DBuzz - Maya 101 2012

3DBuzz - Maya 101 2012
Duration 20+ hrs MP4 | 6.5 GB


Throughout this live class, students will be introduced to Maya from the standpoint of the beginner, with a focus on learning by doing. Each weekly session tackles a different aspect of a single project, wrapping up with final render and composite of an animation. Along the way, you’ll look at Maya’s architecture, basic modeling, creation of materials, lighting, particle effects, and more!
Posted By : Latest | Date : 13-01-2014, 22:27 | Comments : 0
3DBuzz - Practical Game Development in Unity 4: Level 2.1

3DBuzz - Practical Game Development in Unity 4: Level 2.1
19 Lesson | Over 7 hrs Training | Project Files Included | MP4
Genre: elearning l 2.5 GB


This video series is all about the practical approach to using the tools made available to us in Unity 4 to create our very own video game! Over the course of over 7 hours of training content, we will create a 3D Asteroids-style game - complete with Freelancer-style spaceship movement and weapon controls. We will show everything from a modular player controller all the way to implementing custom sounds - both 2D and 3D - and polishing the game up with a simple menu system complete with high scores! In addition, we will build a targeting HUD, a waypoint navigation system, and even some spiffy particle effects!
Posted By : Latest | Date : 17-01-2014, 15:22 | Comments : 0
3DBuzz - ZBrush 101 The Fundamentals

3DBuzz - ZBrush 101 The Fundamentals
6 Training Sessions | containing over 10hrs of tutorials | 3.3 GB


Have you ever aspired to create your own three-dimensional avatar or aquire the skills used for creating high-resolution game characters or characters that could be used in a 3D production? Armed with the knowledge from this beginner class, you’ll learn to make basic models, which later can be enhanced into such awe-inspiring projects as your knowledge of Zbrush progresses.
Posted By : Alexsiin2011 | Date : 5-09-2012, 23:21 | Comments : 7
Windows Phone 7 Development for Absolute Beginners (4 Days)


Windows Phone 7 Development for Absolute Beginners (4 Days)
English | 6.50 GiB | x264 | 1394 kbps - 30 fps | 1280x720 | AAC - 44.1 KHz
More info: _www.learnvisualstudio.net/series/windows_phone_7_development_for_absolute_beginners/
Download ID: TNBU00509
Genre: E-Learning
Single Extraction - Free Download - No Password


This video series will help aspiring Windows Phone 7 developers get started. We'll start off with the basics and work our way up so in a few hours, you will know enough to build simple WP7 applications, such as a GPS aware note taking application. We'll walk you through getting the tools, knowing what an if statement is, to using the GPS built into the phone and much more!
Posted By : Latest | Date : 20-01-2014, 11:00 | Comments : 0
3DBuzz - UDK Fundamentals

3DBuzz - UDK Fundamentals
27 Sessions | 31+ hrs | Project Files | Included MP4 | 12 GB

3D Buzz is excited to announce registration to our next live webinar training experience, UDK: Fundamentals In-Depth. This course is designed with the beginner to intermediate user in mind, though even professionals are going to find plenty of useful information.
Posted By : Latest | Date : 23-01-2014, 12:19 | Comments : 0
3DBUzz - From Concept Art to Completion

3DBUzz - From Concept Art to Completion
6 Sessions | 11+ hrs | MP4 | 2.4gb

Have you ever seen a stunning image and been baffled as to how it was created? Wonder no more! In this course you will discover the elements of memorable photography as Jason Busby Nina Covington and Thomas Dodd lead you through the creative process. From model selection to final editing you will learn the secrets of making your work stand out.
Posted By : Latest | Date : 4-02-2014, 16:38 | Comments : 0
3DBuzz - Blender 101

3DBuzz - Blender 101
20+ Hrs Project Files Included MP4

This course is intended for beginner-level users of Blender. Throughout the 6-week course we will be creating a simple short animation involving a 3D animated character including all models rigs animation special effects lighting rendering and compositing. The course will involve live webinar-based sessions in which attendees are able to view the instruction and ask questions during the process which will be answered during Q&A times. Instructors will also be able to give help to those who are having problems while working along.
Posted By : Latest | Date : 21-01-2014, 12:11 | Comments : 0
3DBuzz - CryEngine 3 A Comprehensive Introduction

3DBuzz - CryEngine 3 A Comprehensive Introduction
25 Lessons| Audio: aac, 44100 Hz, stereo | Video: h264, yuv420p, 1280x720, 30.00 fps |2.58gb


In this series we will take an in depth look at working inside of Crytek’s Cryengine 3 SDK. Starting with installing this sandbox editor for the first time, we will progress through terrain, vegetation, textures, voxels, AI, spawn points, and more. By the end of this series you will be competent with the tools used most often in this AAA Engine, and capable of creating your own beautiful levels.
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